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fCraft
0.638
Custom Minecraft Server
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Collaboration diagram for fCraft.ForesterArgs:Public Attributes | |
| Forester.ForesterOperation | Operation = Forester.ForesterOperation.Replant |
| int | TreeCount = 15 |
| Forester.TreeShape | Shape = Forester.TreeShape.Procedural |
| int | Height = 25 |
| int | HeightVariation = 15 |
| bool | Wood = true |
| float | TrunkThickness = 1 |
| float | TrunkHeight = .7f |
| float | BranchDensity = 1 |
| Forester.RootMode | Roots = Forester.RootMode.Normal |
| bool | RootButtresses = true |
| bool | Foliage = true |
| float | FoliageDensity = 1 |
| bool | MapHeightLimit = true |
| Block | PlantOn = Block.Grass |
| Random | Rand |
| Map | Map |
| Block | TrunkBlock = Block.Log |
| Block | FoliageBlock = Block.Leaves |
Events | |
| EventHandler < ForesterBlockPlacingEventArgs > | BlockPlacing |
| float fCraft.ForesterArgs.BranchDensity = 1 |
| bool fCraft.ForesterArgs.Foliage = true |
| Block fCraft.ForesterArgs.FoliageBlock = Block.Leaves |
| float fCraft.ForesterArgs.FoliageDensity = 1 |
| int fCraft.ForesterArgs.Height = 25 |
| int fCraft.ForesterArgs.HeightVariation = 15 |
| Map fCraft.ForesterArgs.Map |
| bool fCraft.ForesterArgs.MapHeightLimit = true |
| Forester.ForesterOperation fCraft.ForesterArgs.Operation = Forester.ForesterOperation.Replant |
| Block fCraft.ForesterArgs.PlantOn = Block.Grass |
| Random fCraft.ForesterArgs.Rand |
| bool fCraft.ForesterArgs.RootButtresses = true |
| Forester.RootMode fCraft.ForesterArgs.Roots = Forester.RootMode.Normal |
| Forester.TreeShape fCraft.ForesterArgs.Shape = Forester.TreeShape.Procedural |
| int fCraft.ForesterArgs.TreeCount = 15 |
| Block fCraft.ForesterArgs.TrunkBlock = Block.Log |
| float fCraft.ForesterArgs.TrunkHeight = .7f |
| float fCraft.ForesterArgs.TrunkThickness = 1 |
| bool fCraft.ForesterArgs.Wood = true |
| EventHandler<ForesterBlockPlacingEventArgs> fCraft.ForesterArgs.BlockPlacing |