Structure representing a pending update to the map's block array. Contains information about the block coordinates, type, and change's origin.
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| readonly Player | Origin |
| | Player who initiated the block change. Can be null.
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| readonly short | X |
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| readonly short | Y |
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| readonly short | Z |
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| readonly Block | BlockType |
| | Type of block to set at the given coordinates.
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Structure representing a pending update to the map's block array. Contains information about the block coordinates, type, and change's origin.
| fCraft.BlockUpdate.BlockUpdate |
( |
Player |
origin, |
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short |
x, |
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short |
y, |
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short |
z, |
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Block |
blockType |
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) |
| |
| readonly Block fCraft.BlockUpdate.BlockType |
Type of block to set at the given coordinates.
| readonly Player fCraft.BlockUpdate.Origin |
Player who initiated the block change. Can be null.
| readonly short fCraft.BlockUpdate.X |
| readonly short fCraft.BlockUpdate.Y |
| readonly short fCraft.BlockUpdate.Z |
The documentation for this struct was generated from the following file: