NBT map conversion implementation, for converting NBT map format into fCraft's default map format.
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| bool | ClaimsName (string fileName) |
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| bool | Claims (string fileName) |
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| Map | LoadHeader (string fileName) |
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| Map | Load (string fileName) |
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| bool | ClaimsName ([NotNull] string path) |
| | Returns true if the file name (or directory name) matches this format's expectations.
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| bool | Claims ([NotNull] string path) |
| | Allows validating the map format while using minimal resources.
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| Map | LoadHeader ([NotNull] string path) |
| | Attempts to load map dimensions from specified location. Throws MapFormatException on failure.
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| Map | Load ([NotNull] string path) |
| | Fully loads map from specified location. Throws MapFormatException on failure.
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NBT map conversion implementation, for converting NBT map format into fCraft's default map format.
| bool fCraft.MapConversion.MapIndev.Claims |
( |
string |
fileName | ) |
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| bool fCraft.MapConversion.MapIndev.ClaimsName |
( |
string |
fileName | ) |
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| Map fCraft.MapConversion.MapIndev.Load |
( |
string |
fileName | ) |
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| Map fCraft.MapConversion.MapIndev.LoadHeader |
( |
string |
fileName | ) |
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| string fCraft.MapConversion.MapIndev.FileExtension |
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get |
| MapFormat fCraft.MapConversion.MapIndev.Format |
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get |
| string fCraft.MapConversion.MapIndev.ServerName |
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get |
| bool fCraft.MapConversion.MapIndev.SupportsExport |
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get |
| bool fCraft.MapConversion.MapIndev.SupportsImport |
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get |
The documentation for this class was generated from the following file: