[This is preliminary documentation and is subject to change.]
Whether this world is currently pending unload
(waiting for block updates to finish processing before unloading).
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)
Syntax
| C# |
public bool IsPendingMapUnload { get; private set; }