[This is preliminary documentation and is subject to change.]

Locks the current world, which prevents blocks in the world from being updated.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)

Syntax

   
 C# 
public bool Lock(
	Player player
)

Parameters

player
Player
Player who is issueing the lock.

Return Value

True if the world was locked, or false if the world was already locked.

See Also