[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:fCraft.Server.MakePlayerConnectedMessage(fCraft.Player,System.Boolean,fCraft.World)"]

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)

Syntax

   
 C# 
public static string MakePlayerConnectedMessage(
	Player player,
	bool firstTime,
	World world
)

Parameters

player
Player
firstTime
Boolean
world
World

See Also