[This is preliminary documentation and is subject to change.]
Controls if the map should be loaded before players enter.
Map is immediately loaded when Preload is set to true.
Map is unloaded if Preloaded is set to false, and there are no players on this world.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)
Syntax
| C# |
public bool Preload { get; set; }