[This is preliminary documentation and is subject to change.]
Name of the player/entity who last loaded this map,
Null if the player is unknown or if map has never been changed.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)
Syntax
| C# |
[CanBeNullAttribute] public string MapChangedBy { get; internal set; }