[This is preliminary documentation and is subject to change.]

Player's main world. May be WorldManager.MainWorld or rank-specific main. Can be changed.

Namespace: fCraft.Events
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)

Syntax

   
 C# 
public World StartingWorld { get; set; }

See Also