[This is preliminary documentation and is subject to change.]

Attempts to load the map including the block data from it's header using the specified filename.

Namespace: fCraft.MapConversion
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.0 (0.6.3.0)

Syntax

   
 C# 
public static bool TryLoad(
	string fileName,
	out Map map
)

Parameters

fileName
String
The name of the file.
map
Map%
Where the loaded map should be stored.

Return Value

Whether or not the map was loaded successfully.

Exceptions

ExceptionCondition
System..::..ArgumentNullException If fileName is null.

See Also