[This is preliminary documentation and is subject to change.]

Structure representing a pending update to the map's block array. Contains information about the block coordinates, type, and change's origin.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public struct BlockUpdate

Members

            
 All Members  Constructors   Fields   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
BlockUpdate(Player, Vector3I, Block)
Initializes a new instance of the BlockUpdate class
BlockUpdate(Player, Int16, Int16, Int16, Block)
Initializes a new instance of the BlockUpdate class
BlockType
Equals(Object)
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Returns the hash code for this instance.
(Inherited from ValueType.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Origin
ToString()()()()
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
X
Y
Z

See Also