[This is preliminary documentation and is subject to change.]

Initializes a new instance of the BlockUpdate class

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public BlockUpdate(
	Player origin,
	short x,
	short y,
	short z,
	Block blockType
)

Parameters

origin
Player

[Missing <param name="origin"/> documentation for "M:fCraft.BlockUpdate.#ctor(fCraft.Player,System.Int16,System.Int16,System.Int16,fCraft.Block)"]

x
Int16

[Missing <param name="x"/> documentation for "M:fCraft.BlockUpdate.#ctor(fCraft.Player,System.Int16,System.Int16,System.Int16,fCraft.Block)"]

y
Int16

[Missing <param name="y"/> documentation for "M:fCraft.BlockUpdate.#ctor(fCraft.Player,System.Int16,System.Int16,System.Int16,fCraft.Block)"]

z
Int16

[Missing <param name="z"/> documentation for "M:fCraft.BlockUpdate.#ctor(fCraft.Player,System.Int16,System.Int16,System.Int16,fCraft.Block)"]

blockType
Block

[Missing <param name="blockType"/> documentation for "M:fCraft.BlockUpdate.#ctor(fCraft.Player,System.Int16,System.Int16,System.Int16,fCraft.Block)"]

See Also