[This is preliminary documentation and is subject to change.]
The BlockDB type exposes the following methods.
Methods
| Member | Description | |
|---|---|---|
| AutoToggleIfNeeded()()()() | ||
| Clear()()()() | Clears cache and deletes the BlockDB file. | |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| Flush()()()() | ||
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| LoadSettings(XElement) | ||
| Lookup(Vector3I) | ||
| Lookup(PlayerInfo, Int32) | ||
| Lookup(PlayerInfo, TimeSpan) | ||
| Lookup(PlayerInfo, BoundingBox, Int32) | ||
| Lookup(PlayerInfo, BoundingBox, TimeSpan) | ||
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| SaveSettings()()()() | ||
| SaveSettings(String) | ||
| ToString()()()() | (Inherited from Object.) |