[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:fCraft.BlockDB"]
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)
Syntax
| C# |
public sealed class BlockDB
Members
| All Members | Fields | Properties | Methods |
| Member | Description | |
|---|---|---|
| AutoToggleIfNeeded()()()() | ||
| Clear()()()() | Clears cache and deletes the BlockDB file. | |
| EnabledState | ||
| Equals(Object) | (Inherited from Object.) | |
| FileName | Full path to the file where BlockDB data is stored. | |
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| Flush()()()() | ||
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| HasLimit | ||
| HasTimeLimit | ||
| IsEnabled | Checks whether this BlockDB is enabled (either automatically or manually).
Set EnabledState to enable/disable. | |
| IsEnabledGlobally | Whether BlockDB was enabled at startup.
Changing this setting currently requires a server restart. | |
| IsPreloaded | ||
| Limit | ||
| LoadSettings(XElement) | ||
| Lookup(Vector3I) | ||
| Lookup(PlayerInfo, Int32) | ||
| Lookup(PlayerInfo, TimeSpan) | ||
| Lookup(PlayerInfo, BoundingBox, Int32) | ||
| Lookup(PlayerInfo, BoundingBox, TimeSpan) | ||
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| SaveSettings()()()() | ||
| SaveSettings(String) | ||
| ShouldBeAutoEnabled | ||
| SyncRoot | ||
| TimeLimit | ||
| ToString()()()() | (Inherited from Object.) | |
| World | ||
| XmlRootName |