[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "T:fCraft.BlockDB"]

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public sealed class BlockDB

Members

            
 All Members  Fields   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
AutoToggleIfNeeded()()()()
Clear()()()()
Clears cache and deletes the BlockDB file.
EnabledState
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
FileName
Full path to the file where BlockDB data is stored.
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Flush()()()()
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
HasLimit
HasTimeLimit
IsEnabled
Checks whether this BlockDB is enabled (either automatically or manually). Set EnabledState to enable/disable.
IsEnabledGlobally
Whether BlockDB was enabled at startup. Changing this setting currently requires a server restart.
IsPreloaded
Limit
LoadSettings(XElement)
Lookup(Vector3I)
Lookup(PlayerInfo, Int32)
Lookup(PlayerInfo, TimeSpan)
Lookup(PlayerInfo, BoundingBox, Int32)
Lookup(PlayerInfo, BoundingBox, TimeSpan)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
SaveSettings()()()()
SaveSettings(String)
ShouldBeAutoEnabled
SyncRoot
TimeLimit
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
World
XmlRootName

Inheritance Hierarchy

System..::..Object
  fCraft..::..BlockDB

See Also