[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:fCraft.WorldManager.AddWorld(fCraft.Player,System.String,fCraft.Map,System.Boolean)"]

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.2.4 (0.6.2.4)

Syntax

   
 C# 
public static World AddWorld(
	Player player,
	string name,
	Map map,
	bool neverUnload
)

Parameters

player
Player

[Missing <param name="player"/> documentation for "M:fCraft.WorldManager.AddWorld(fCraft.Player,System.String,fCraft.Map,System.Boolean)"]

name
String

[Missing <param name="name"/> documentation for "M:fCraft.WorldManager.AddWorld(fCraft.Player,System.String,fCraft.Map,System.Boolean)"]

map
Map

[Missing <param name="map"/> documentation for "M:fCraft.WorldManager.AddWorld(fCraft.Player,System.String,fCraft.Map,System.Boolean)"]

neverUnload
Boolean

[Missing <param name="neverUnload"/> documentation for "M:fCraft.WorldManager.AddWorld(fCraft.Player,System.String,fCraft.Map,System.Boolean)"]

Return Value

[Missing <returns> documentation for "M:fCraft.WorldManager.AddWorld(fCraft.Player,System.String,fCraft.Map,System.Boolean)"]

See Also