MapConverter
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| Latest experimental build (with 0.900+ features) can be downloaded here: MapConverter_0900_r2357.zip [0.5 MB]
This is a portable build, and can be used without fCraft.dll. Requires .NET 4.0 |

MapConverter is a utility, bundled with fCraft 0.630+, that can convert mapfiles between different file formats. MapConverter requires fCraft.dll to function.
Usage
MapConverter [options] -e=ExporterName "MapFile1" "MapFile2" "MapFile3..."MapConverter [options] -e=ExporterName "Directory"
Examples
Single file conversion
MapConverter -e=MCSharp "filename.dat"- Converts a single file named "filename.dat" to MCSharp format, and saves it to "filename.lvl"
Batch conversion
MapConverter -r -e=FCMv3 "C:/maps"- Finds all map files in "C:/maps", including files in subdirectories, and converts them to FCMv3 (.fcm) format. Each converted file is saved into the same directory as the original file.
Moving out conveted maps
MapConverter -r -o="C:/converted" -e=FCMv3 "C:/maps"- Same as above, but converted map files are all placed into "C:/converted" directory.
Filtering
MapConverter -f=builder* -e=Opticraft "old_maps"- Looks for filenames that start with "builder", in a directory named "old_files".
Options
Options have alternative short (one-letter) and a long (whole word) forms. You can use either form: -e=MCSharp is same as --exporter=MCSharp
One-letter flags can be combined: |
-e=, --exporter=FORMAT
- REQUIRED: Converter used for exporting/saving maps. Available formats:
- ClassicWorld (.cw) - used by ClassiCube and fCraft 0.900+ (new in 0.900)
- D3 (.map) - used by old versions D3 server
- D3Folder (folder) - used by newer versions of D3 server (new in 0.900)
- FCMv3 (.fcm) - used in fCraft 0.500-0.64x
- JTE (.gz)
- MCSharp (.lvl) - MCSharp, FemtoCraft, MCZall, MCLawl, MCForge, etc
- MinerCPP (.dat) - also works for LuaCraft
- Opticraft (.save)
- Raw (.raw) - block data array, without any metadata
- Schematic (.schematic) - classic tileset (new in 0.900)
- ModernSchematic (.schematic) - converted-to-modern tileset (for improved compatibility) (new in 0.900)
-f=, --filter=PATTERN
- Optional: Pattern to filter input filenames, e.g.
*.datorbuilder*. Applicable only when a directory name is given as input. Regular expressions can be used in the filter if-x/--regexflag is given.
-i=, --importer=FORMAT
- Optional: Converter used for importing/loading maps. Available importers:
- Auto - default; tries to determine file type automatically
- Classic (.dat or .mine) - Minecraft Classic and SurvivalTest maps
- ClassicWorld (.cw) - used by ClassiCube and fCraft 0.900+ (new in 0.900)
- D3 (.map)
- D3Folder (folder) - used by newer versions of D3 server (new in 0.900)
- FCMv2 (.fcm) - used by fCraft prior to version 0.500
- FCMv3 (.fcm) - used in fCraft 0.500-0.64x
- Indev (.mclevel) - from Minecraft Indev maps
- JTE (.gz)
- MCSharp (.lvl) - MCSharp, FemtoCraft, MCZall, MCLawl, MCForge, etc
- MinerCPP (.dat) - MinerCPP and LuaCraft
- Myne (directory-based) - Myne, MyneCraft, Hyvebuild, and iCraft
- Opticraft (.save)
-o=, --output=PATH
- Optional: Path to save converted map files to. If not specified, converted maps will be saved to the original maps' directory.
-r, --recursive
- Optional: Look through all subdirectories, and convert map files there too. Applicable only when a directory name is given as input.
-t, --tryhard
- Optional: Try ALL the map converters on files that MapRenderer has trouble loading. When enabled, ALL map converters are tried, including ones that do not typically handle files with the given file extension.
-x, --regex
- Optional: Enable regular expressions in "filter".
-y, --overwrite
- Optional: Do not ask for confirmation to overwrite existing files.
-?, -h, --help
- Prints usage information and a list of options.
MapConverter.exe edit codes
| Code | Meaning | Notes |
|---|---|---|
| 0 | Success | |
| 1 | ArgumentError | Required command-line arguments were missing, or an error occurred while trying to parse options. |
| 2 | UnrecognizedImporter | Given importer name was not recognized. |
| 3 | UnrecognizedExporter | Given exporter name was not recognized. |
| 4 | InputPathNotFound | Given file/directory name does not exist. |
| 5 | PathError | Error occurred while trying to check input directory, or error occurred while trying to check/create output directory. |
| 6 | UnsupportedLoadFormat | Given "importer" format name was recognized, but loading from it is not supported. |
| 7 | UnsupportedSaveFormat | Given "exporter" format name was recognized, but saving to it is not supported. |