/Cuboid: Difference between revisions
Appearance
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==Drawing rectangles and squares with /Cuboid== | ==Drawing rectangles and squares (2D) with /Cuboid== | ||
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Image:Cuboid_2a.png | Image:Cuboid_2a.png | ||
Revision as of 21:56, 8 October 2011
| Command | |
| Cuboid Fills an area with blocks. | |
|---|---|
| Aliases | /BLB, /C, /Z |
| Usage |
/Cuboid /Cuboid BlockType |
| Category | Building |
| Required permissions | Draw |
| Usable from console? | No |
| Introduced in | fCraft 0.330 |
Solidly fills a rectangular area (cuboid) with blocks of a given type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting works), or using the /Mark command. The results of /Cuboid can be undone using /Undo.
/Cuboid
- Fills the area with the block that you are currently holding.
/Cuboid BlockType
- Fills the area with a given block type.
Drawing lines with /Cuboid
Drawing rectangles and squares (2D) with /Cuboid
Drawing cuboids and cubes (2D) with /Cuboid
Customizing /Cuboid behavior
- The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigTool's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
- Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits /Undo to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.