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Private Messages: Difference between revisions

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All there is to know about PMs
 
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Revision as of 02:32, 8 October 2012

Private messages are chat sent to only specific players, and is not made public. Private messages do show up in the log and can be intercepted with /Spectate. Unlike commands, private messages do not start with a /, instead they are solemnly defined by the @ sign. Sending private messages requires chat permission.

@PlayerName Message

@PlayerName sends a message to just that single player. The player will receive a special coloured message with the specified Message and the name of the person who sent it.
Spelling out the name of a person each message can get tedious in long private conversations, for this, @- can be used. the -(Hyphen/Minus) is automatically substituted by the last PlayerName used by you.
Sending a message to a hidden player will print an error about that player not being online. While this message is displayed, the hidden player does receive the message. This has been made so for hidden players to be undetectable.

@@RankName Message

@@RankName sends a message to all the players online with that particular rank. The same colour is used for rank-wide messages as for private messages. It is shown to which rank the message was sent and who sent it, being easily distinguishable from private messages so no confusion may occur.
One can easily chat with ones own rank by just using @@ Message, without the RankName, but with a space between the @@ and the Message. @@- to specify the last-used RankName will not work, this notation can never be used for RankNames anywhere, only WorldNames and PlayerNames honour this notation.
Messages like this can be sent to ranks of which no players are online, no error will be reported.

/Staff

For Staff-chat, see /Staff.