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|Color of IRC messages and event announcements, as seen on the server/in-game.  
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==Newline==
:A line break will be forced at <code>&N</code>.

Revision as of 19:01, 29 August 2012

The following string constants can be used in /Rules, announcements.txt, greeting.txt, and world greetings. They cannot be used in normal chat.

Text

  • {SERVER_NAME}
  • {MOTD}
  • {RANK} - Player's rank; may include formatting (prefix and color)
  • {PLAYER_NAME} - player's own name; may include formatting (prefix and color), or may be replaced with DisplayedName
  • {PLAYER_LIST} - List of names of all online players that this player can see, including prefixes and colors (if applicable).
  • {PLAYERS} - Number of players online (excludes hidden ones)
  • {WORLD} - Name of the player's current world; may include formatting (prefix and color)
  • {WORLDS} - Total number of worlds (includes hidden/inaccessible ones)
  • {TIME} - Server's local time (depends on the server's timezone)
  • {VERSION} - fCraft version in use, only prints the version string.

Colors

These colors can be used in code and mods as well, but as of yet not in-game. The default values can be edited in the configuration.
Code Default Description
&S Yellow (E) Color of normal system messages (e.g. command feedback).
&H Lime (A) Color of command usage examples in help.
&Y Green (2) Color of messages produced by /Say command.
&R Green (2) Color of announcements and rules. Default is dark-green. Note that this default color can be overridden by colorcodes in announcement and rule files.
&P Aqua (B) Color of private and rank-wide messages.
&M Purple (5) Color of /Me command messages.
&W Red (C) Color of error and warning messages.
&I Purple (5) Color of IRC messages and event announcements, as seen on the server/in-game.

Newline

A line break will be forced at &N.