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BobKare (talk | contribs)
Made MaxUndo link work properly
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*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigTool's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigTool's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
*Being able to undo a command requires storing a backup of an area of the map. This may take up significant amounts of memory. By default, fCraft limits [[/Undo]] to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key.
*Being able to undo a command requires storing a backup of an area of the map. This may take up significant amounts of memory. By default, fCraft limits [[/Undo]] to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key.
==Related commands==
*{{cmd|Line}} - Draws a line.
*{{cmd|Triangle}} - Draws a filled triangle.


{{LastUpdated|1201}}
{{LastUpdated|1201}}

Revision as of 03:28, 22 August 2012

Command
TriangleW

Creates wireframe triangles.

Aliases/TW
Usage

/TriangleW

CategoryBuilding
Required permissionsDraw
Usable from console?No
Introduced infCraft 0.610

/TriangleW

Creates a wireframe triangle. After entering the command you need to mark 3 vertices of the triangle. You can do that either by clicking the blocks (building or deleting works), or using the /Mark command. Results of this command can be undone using /Undo. Supports brushes.

Customizing /TriangleW behavior

  • The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigTool's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
  • Being able to undo a command requires storing a backup of an area of the map. This may take up significant amounts of memory. By default, fCraft limits /Undo to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.