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==<code>/CuboidH</code>==
==<code>/CuboidH</code>==
{{BrushNotice}}
:Draws the box made of whatever block player is holding. The inside is left untouched.
:Draws the box made of whatever block player is holding. The inside is left untouched.


==<code>/CuboidH OuterBlock</code>==
==<code>/CuboidH OuterBlock</code>==
{{BrushNotice}}
:Draws the box made of a given block type. The inside is left untouched.
:Draws the box made of a given block type. The inside is left untouched.


==<code>/CuboidH OuterBlock InnerBlock</code>==
==<code>/CuboidH OuterBlock InnerBlock</code>==
{{BrushNotice}}
:Draws the box made of a given block type. The inside is filled with <code>InnerBlock</code> type. If you want to hollow out the inside, use "air" for InnerBlock.
:Draws the box made of a given block type. The inside is filled with <code>InnerBlock</code> type. If you want to hollow out the inside, use "air" for InnerBlock.



Revision as of 02:43, 22 August 2012

Command
CuboidH

Draws a hollow box of blocks.

Aliases/H, /CH, /CubH, /BHB
Usage

/CuboidH

/CuboidH Block

/CuboidH Outer Inner

CategoryBuilding
Required permissionsDraw
Usable from console?No
Introduced infCraft 0.425


Draws a hollow box of blocks, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting worlds), or using the /Mark command. The results of /CuboidH can be undone using /Undo.

/CuboidH

This information only applies when command is used with the Normal brush.
Draws the box made of whatever block player is holding. The inside is left untouched.

/CuboidH OuterBlock

This information only applies when command is used with the Normal brush.
Draws the box made of a given block type. The inside is left untouched.

/CuboidH OuterBlock InnerBlock

This information only applies when command is used with the Normal brush.
Draws the box made of a given block type. The inside is filled with InnerBlock type. If you want to hollow out the inside, use "air" for InnerBlock.

Customizing /CuboidH behavior

  • The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
  • Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits /Undo to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.