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| {{CommandBox
| | That's the best aswner of all time! JMHO |
| |name=wload
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| |purpose=Loads maps and creates new worlds.
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| |uses=/wload FileName
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| /wload FileName WorldName
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| /wload SourceWorld TargetWorld
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| |cat=World
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| |aliases=wadd
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| |perm=ManageWorlds
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| |console=Yes
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| |}}
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| Load map from file into a world. Can be used to create new worlds. Asks for confirmation in case anything is about to be overwritten.
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| ==<code>/wload FileName</code>==
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| :Replaces the current world's map with contents of the given map file. The current map is lost. Cannot be used from console.
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| ==<code>/wload FileName WorldName</code>==
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| :If a world with the given name exists, its map is replaced. Otherwise, a new world is created using this name and map.
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| ==<code>/wload SourceWorld TargetWorld</code>==
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| :Copies map from SourceWorld to TargetWorld, or creates a new world using this name and the map from SourceWorld. Since maps are named after their worlds, this is essentially same as loading SourceWorld.fcm
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| ==Supported map formats==
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| * fCraft (.fcm) - format versions 2 and 3
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| * MCSharp, MCZall, and MCLawl (.lvl)
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| * D3 (.map)
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| * Default/vanilla server (.dat)
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| * MinerCPP, and LuaCraft (.dat)
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| * JTE's (.gz)
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| * Indev (.mclevel) - finite maps only
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| * Myne, MyneCraft, Hyvebuild, and iCraft (directory)
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| {{LastUpdated|458}}
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That's the best aswner of all time! JMHO