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{{CommandBox
That's the best aswner of all time! JMHO
|name=wload
|purpose=Loads maps and creates new worlds.
|uses=/wload FileName
/wload FileName WorldName
/wload SourceWorld TargetWorld
|cat=World
|aliases=wadd
|perm=ManageWorlds
|console=Yes
|}}
Load map from file into a world. Can be used to create new worlds. Asks for confirmation in case anything is about to be overwritten.
 
==<code>/wload FileName</code>==
:Replaces the current world's map with contents of the given map file. The current map is lost. Cannot be used from console.
 
==<code>/wload FileName WorldName</code>==
:If a world with the given name exists, its map is replaced. Otherwise, a new world is created using this name and map.
 
==<code>/wload SourceWorld TargetWorld</code>==
:Copies map from SourceWorld to TargetWorld, or creates a new world using this name and the map from SourceWorld. Since maps are named after their worlds, this is essentially same as loading SourceWorld.fcm
 
==Supported map formats==
* fCraft (.fcm) - format versions 2 and 3
* MCSharp, MCZall, and MCLawl (.lvl)
* D3 (.map)
* Default/vanilla server (.dat)
* MinerCPP, and LuaCraft (.dat)
* JTE's (.gz)
* Indev (.mclevel) - finite maps only
* Myne, MyneCraft, Hyvebuild, and iCraft (directory)
{{LastUpdated|458}}

Revision as of 00:53, 26 April 2011

That's the best aswner of all time! JMHO