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==Map Dimensions==
==Map Dimensions==
:'''Minecraft client works best if each map dimensions is either 16, 32, 64, 128, 256, 512, or 1024.''' Various problems can occur if map does not conform to this rule:
*'''Minecraft client works best if each map dimensions is either 16, 32, 64, 128, 256, 512, or 1024.''' Various problems can occur if map does not conform to this rule:
:*If any dimension is not a multiple of 16 (e.g. 16, 32, 48, 64, etc), there will be invisible blocks and a LOT of visual glitches.
**If any dimension is not a multiple of 16 (e.g. 16, 32, 48, 64, etc), there will be invisible blocks and a LOT of visual glitches.
:*If width or length (horizontal dimensions) are multiples of 16 but not powers of 2 (e.g. 16, 32, 64, 128, 236, etc), there will be inaccessible walled-off areas on a map, and it will lag pretty badly. However, you can still make map height any multiple of 16 without negative side effects.
**If width or length (horizontal dimensions) are multiples of 16 but not powers of 2 (e.g. 16, 32, 64, 128, 236, etc), there will be inaccessible walled-off areas on a map, and it will lag pretty badly. However, you can still make map height any multiple of 16 without negative side effects.
:*If any dimension is over 1024 blocks, players will become invisible when they pass the 1024 block mark.
**If any dimension is over 1024 blocks, players will become invisible when they pass the 1024 block mark.
:Everywhere in fCraft commands, coordinates are given in "X Y Z" format (X/Y horizontal, and Z vertical). Similarly, map dimensions are given in "Width Length Height" format (Width/Length horizontal, and Height vertical). The total size of the map is theoretically limited to 2147483647 blocks (2<sup>31</sup>-1).
*Everywhere in fCraft commands, coordinates are given in "X Y Z" format (X/Y horizontal, and Z vertical). Similarly, map dimensions are given in "Width Length Height" format (Width/Length horizontal, and Height vertical).
*The total size of the map is theoretically limited to 2147483647 blocks (2<sup>31</sup>-1).


==Theme guide==
==Theme guide==

Revision as of 23:38, 12 October 2011

Command
Gen

Generates a new map file.

Usage

/Gen Theme Template

/Gen Theme Template Width Length Height

/Gen Theme Template Width Length Height FileName

CategoryWorld
Required permissionsManageWorlds
Usable from console?Yes
Introduced infCraft 0.200

Generates a new map file. Can create many different kinds of terrain. The "theme" defines the appearance (type of blocks used): Arctic, Desert, Forest, Grass, Hell, Swamp. The "template" defines the shape of terrain: Archipelago, Atoll, Bay, Dunes (best with Desert theme), Flat, Hills, Ice (best with Arctic theme), Island, Lake, Mountains, Peninsula, Random (unpredictable), River, and Streams.

/Gen Theme Template

Replaces the current world's map with a new one of the same size.

/Gen Theme Template Width Length Height

Replaces the current world's map with a new one of given dimensions.

/Gen Theme Template Width Length Height FileName

Creates a new map file with the given terrain type and dimensions. You can then load the new map by calling /WLoad


Map Dimensions

  • Minecraft client works best if each map dimensions is either 16, 32, 64, 128, 256, 512, or 1024. Various problems can occur if map does not conform to this rule:
    • If any dimension is not a multiple of 16 (e.g. 16, 32, 48, 64, etc), there will be invisible blocks and a LOT of visual glitches.
    • If width or length (horizontal dimensions) are multiples of 16 but not powers of 2 (e.g. 16, 32, 64, 128, 236, etc), there will be inaccessible walled-off areas on a map, and it will lag pretty badly. However, you can still make map height any multiple of 16 without negative side effects.
    • If any dimension is over 1024 blocks, players will become invisible when they pass the 1024 block mark.
  • Everywhere in fCraft commands, coordinates are given in "X Y Z" format (X/Y horizontal, and Z vertical). Similarly, map dimensions are given in "Width Length Height" format (Width/Length horizontal, and Height vertical).
  • The total size of the map is theoretically limited to 2147483647 blocks (231-1).

Theme guide

Template guide