/Sphere: Difference between revisions
Appearance
No edit summary |
mNo edit summary |
||
| Line 11: | Line 11: | ||
|v=0.501 | |v=0.501 | ||
|}} | |}} | ||
Solidly fills a spherical area (sphere) with blocks of a given type. After entering the command you need to mark the '''center''' of the sphere first, then the '''edge''' of the sphere. You can do that either by clicking the blocks (building or deleting works), or using the {{cmd | Solidly fills a spherical area (sphere) with blocks of a given type. After entering the command you need to mark the '''center''' of the sphere first, then the '''edge''' of the sphere. You can do that either by clicking the blocks (building or deleting works), or using the {{cmd|Mark}} command. The distance between first and second mark is the '''radius''' of the sphere. The results of {{cmd|Sphere}} can be undone using {{cmd|Undo}}. | ||
==<code>/Sphere</code>== | ==<code>/Sphere</code>== | ||
Revision as of 05:35, 22 August 2012
| Command | |
| Sphere Creates a sphere out of blocks. | |
|---|---|
| Aliases | Sph, Spheroid |
| Usage |
/Sphere /Sphere BlockType |
| Category | Building |
| Required permissions | Draw, DrawAdvanced |
| Usable from console? | No |
| Introduced in | fCraft 0.501 |
Solidly fills a spherical area (sphere) with blocks of a given type. After entering the command you need to mark the center of the sphere first, then the edge of the sphere. You can do that either by clicking the blocks (building or deleting works), or using the /Mark command. The distance between first and second mark is the radius of the sphere. The results of /Sphere can be undone using /Undo.
/Sphere
- Fills the area with the block that you are currently holding.
/Sphere <BlockType>
- This information only applies when command is used with the Normal brush.
- Fills the area with a given block type. Behavior may vary if a non-normal brush is .
Customizing /Sphere behavior
- The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
- Being able to undo a command requires storing a backup of an area of the map. This may take up significant amounts of memory. By default, fCraft limits
/Undoto the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.