/CuboidW: Difference between revisions
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==Customizing /CuboidW behavior== | ==Customizing /CuboidW behavior== | ||
*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on | *The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually). | ||
*Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits [[/Undo]] to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key. | *Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits [[/Undo]] to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key. | ||
{{LastUpdated|605}} | {{LastUpdated|605}} | ||
Revision as of 09:45, 20 August 2012
| Command | |
| CuboidW Draws a wireframe outline of a box. | |
|---|---|
| Aliases | /BFB, /CW |
| Usage |
/CuboidW /CuboidW Block |
| Category | Building |
| Required permissions | Draw |
| Usable from console? | No |
| Introduced in | fCraft 0.494 |
Draws a wireframe outline of a box, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting works), or using the /Mark command. The results of /CuboidW can be undone using /Undo.
/CuboidW
- Draws the box made of whatever block player is holding. The inside is left untouched.
/CuboidW FrameBlock
- Draws the box made of a given block type. The inside is left untouched.
Customizing /CuboidW behavior
- The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
- Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits /Undo to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.