/CuboidH: Difference between revisions
Appearance
No edit summary |
No edit summary |
||
| (7 intermediate revisions by 2 users not shown) | |||
| Line 9: | Line 9: | ||
/CuboidH Outer Inner | /CuboidH Outer Inner | ||
|cat=Building | |cat=Building | ||
|perm=Draw | |perm={{rperm|Draw}} | ||
|console=No | |console=No | ||
|v=0.425 | |v=0.425 | ||
|}} | |}} | ||
Draws a hollow box of blocks, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting worlds), or using the | Draws a hollow box of blocks, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting worlds), or using the {{cmd|Mark}} command. The results of {{cmd|CuboidH}} can be undone using {{cmd|Undo}}. | ||
==<code>/CuboidH</code>== | ==<code>/CuboidH</code>== | ||
| Line 20: | Line 20: | ||
==<code>/CuboidH OuterBlock</code>== | ==<code>/CuboidH OuterBlock</code>== | ||
:Draws the box made of a given block type. | {{BrushNotice}} | ||
:Draws the box made of a given block type. The inside is left untouched. | |||
==<code>/CuboidH OuterBlock InnerBlock</code>== | ==<code>/CuboidH OuterBlock InnerBlock</code>== | ||
{{BrushNotice}} | |||
:Draws the box made of a given block type. The inside is filled with <code>InnerBlock</code> type. If you want to hollow out the inside, use "air" for InnerBlock. | :Draws the box made of a given block type. The inside is filled with <code>InnerBlock</code> type. If you want to hollow out the inside, use "air" for InnerBlock. | ||
==Customizing /CuboidH behavior== | ==Customizing /CuboidH behavior== | ||
*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on | *The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually). | ||
*Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits | *Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits {{cmd|Undo}} to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key. | ||
{{LastUpdated| | ==Related Commands== | ||
:*{{cmd|Cuboid}} | |||
:*{{cmd|CuboidW}} | |||
{{LastUpdated|2150}} | |||
Latest revision as of 10:55, 25 August 2013
| Command | |
| CuboidH Draws a hollow box of blocks. | |
|---|---|
| Aliases | /H, /CH, /CubH, /BHB |
| Usage |
/CuboidH /CuboidH Block /CuboidH Outer Inner |
| Category | Building |
| Required permissions | Draw |
| Usable from console? | No |
| Introduced in | fCraft 0.425 |
Draws a hollow box of blocks, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting worlds), or using the /Mark command. The results of /CuboidH can be undone using /Undo.
/CuboidH
- Draws the box made of whatever block player is holding. The inside is left untouched.
/CuboidH OuterBlock
- This information only applies when command is used with the Normal brush.
- Draws the box made of a given block type. The inside is left untouched.
/CuboidH OuterBlock InnerBlock
- This information only applies when command is used with the Normal brush.
- Draws the box made of a given block type. The inside is filled with
InnerBlocktype. If you want to hollow out the inside, use "air" for InnerBlock.
Customizing /CuboidH behavior
- The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
- Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits
/Undoto the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.