Private Messages: Difference between revisions
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All there is to know about PMs |
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Private messages are chat sent to only specific players, and is not made public. Private messages | Private messages are chat sent to only specific players, and is not made public. Private messages ''do'' show up in the log and can be intercepted with {{cmd|Spectate}}. Unlike commands, private messages do not start with a <code>/</code>, instead they are solemnly defined by the <code>@</code> sign. | ||
==< | Sending private messages requires {{rperm|Chat}} permission. Muted players cannot use [[/Reply]], but frozen players can. | ||
:< | |||
You cannot reply to players who are currently [[/Deaf|deafened]] or are [[/Ignore|ignoring]] you. If you reply to a hidden player, they will receive your message, but you will still see a "no such player" warning. | |||
==<code>@PlayerName Message</code>== | |||
:<code>@PlayerName</code> sends a message to just that single player. The player will receive a [[List_of_config_keys#Chat|special colored message]] with the specified <code>Message</code> and the name of the person who sent it. | |||
:Sending a message to a hidden player will print an error about that player not being online. While this message is displayed, the hidden player <i>does</i> receive the message. This has been made so for hidden players to be undetectable. | :Sending a message to a hidden player will print an error about that player not being online. While this message is displayed, the hidden player <i>does</i> receive the message. This has been made so for hidden players to be undetectable. | ||
==< | ==<code>@- Message</code>== | ||
:< | :Spelling out the name of a person each message can get tedious. The <code>-</code>(Hyphen/Minus) is automatically substituted by the last player name used by you. In other words, this command follows up on the last private message that you sent. | ||
:One can easily chat with | |||
==<code>/Re Message</code>== | |||
:Replies to the last private message you RECEIVED. Note that this command may not work well if you're chatting to more than one person at a time. For more information, see {{cmd|Reply}}. | |||
==<code>@@RankName Message</code>== | |||
:<code>@@RankName</code> sends a message to all the players online with that particular rank. The same [[List_of_config_keys#Chat|color]] is used for rank-wide messages as for private messages. It is shown to which rank the message was sent and who sent it, being easily distinguishable from private messages so no confusion may occur. You cannot use <code>@@-</code> to specify the last-used RankName, this notation can never be used for RankNames anywhere, only WorldNames and PlayerNames honor this notation. | |||
==<code>@@ Message</code>== | |||
:One can easily chat with one's own rank by just using <code>@@ Message</code>, without the RankName, but with a space between the <code>@@</code> and the <code>Message</code>. | |||
== | ==See Also== | ||
*{{cmd|Reply}} | |||
*To send messages to Staff only, see {{cmd|Staff}} | |||
{{ChatStuff}} | |||
{{LastUpdated|1800}} | |||
[[Category:Chat Features]] | |||
Latest revision as of 07:29, 17 August 2013
Private messages are chat sent to only specific players, and is not made public. Private messages do show up in the log and can be intercepted with /Spectate. Unlike commands, private messages do not start with a /, instead they are solemnly defined by the @ sign.
Sending private messages requires Chat permission. Muted players cannot use /Reply, but frozen players can.
You cannot reply to players who are currently deafened or are ignoring you. If you reply to a hidden player, they will receive your message, but you will still see a "no such player" warning.
@PlayerName Message
@PlayerNamesends a message to just that single player. The player will receive a special colored message with the specifiedMessageand the name of the person who sent it.- Sending a message to a hidden player will print an error about that player not being online. While this message is displayed, the hidden player does receive the message. This has been made so for hidden players to be undetectable.
@- Message
- Spelling out the name of a person each message can get tedious. The
-(Hyphen/Minus) is automatically substituted by the last player name used by you. In other words, this command follows up on the last private message that you sent.
/Re Message
- Replies to the last private message you RECEIVED. Note that this command may not work well if you're chatting to more than one person at a time. For more information, see
/Reply.
@@RankName Message
@@RankNamesends a message to all the players online with that particular rank. The same color is used for rank-wide messages as for private messages. It is shown to which rank the message was sent and who sent it, being easily distinguishable from private messages so no confusion may occur. You cannot use@@-to specify the last-used RankName, this notation can never be used for RankNames anywhere, only WorldNames and PlayerNames honor this notation.
@@ Message
- One can easily chat with one's own rank by just using
@@ Message, without the RankName, but with a space between the@@and theMessage.
See Also
| Chat Features |
|---|
| Command Tips • Constants • Colors • Emotes • Private Messages |