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/CuboidH Outer Inner
/CuboidH Outer Inner
|cat=Building
|cat=Building
|perm=Draw
|perm={{rperm|Draw}}
|console=No
|console=No
|v=0.425
|v=0.425
|}}
|}}


Draws a hollow box of blocks, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting worlds), or using the [[/Mark]] command. The results of [[/CuboidH]] can be undone using [[/Undo]].
Draws a hollow box of blocks, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting worlds), or using the {{cmd|Mark}} command. The results of {{cmd|CuboidH}} can be undone using {{cmd|Undo}}.


==<code>/CuboidH</code>==
==<code>/CuboidH</code>==
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==<code>/CuboidH OuterBlock</code>==
==<code>/CuboidH OuterBlock</code>==
:Draws the box made of a given block type. The inside is left untouched.
{{BrushNotice}}
:Draws the box made of a given block type. The inside is left untouched.


==<code>/CuboidH OuterBlock InnerBlock</code>==
==<code>/CuboidH OuterBlock InnerBlock</code>==
{{BrushNotice}}
:Draws the box made of a given block type. The inside is filled with <code>InnerBlock</code> type. If you want to hollow out the inside, use "air" for InnerBlock.
:Draws the box made of a given block type. The inside is filled with <code>InnerBlock</code> type. If you want to hollow out the inside, use "air" for InnerBlock.


==Customizing /CuboidH behavior==
==Customizing /CuboidH behavior==
*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigTool's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
*Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits [[/Undo]] to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Security|MaxUndo]] config key.
*Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits {{cmd|Undo}} to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key.


{{LastUpdated|605}}
==Related Commands==
:*{{cmd|Cuboid}}
:*{{cmd|CuboidW}}
 
{{LastUpdated|2150}}

Latest revision as of 10:55, 25 August 2013

Command
CuboidH

Draws a hollow box of blocks.

Aliases/H, /CH, /CubH, /BHB
Usage

/CuboidH

/CuboidH Block

/CuboidH Outer Inner

CategoryBuilding
Required permissionsDraw
Usable from console?No
Introduced infCraft 0.425


Draws a hollow box of blocks, optionally filling the inside with another block type. After entering the command you need to mark 2 opposing corners of the area. You can do that either by clicking the blocks (building or deleting worlds), or using the /Mark command. The results of /CuboidH can be undone using /Undo.

/CuboidH

Draws the box made of whatever block player is holding. The inside is left untouched.

/CuboidH OuterBlock

This information only applies when command is used with the Normal brush.
Draws the box made of a given block type. The inside is left untouched.

/CuboidH OuterBlock InnerBlock

This information only applies when command is used with the Normal brush.
Draws the box made of a given block type. The inside is filled with InnerBlock type. If you want to hollow out the inside, use "air" for InnerBlock.

Customizing /CuboidH behavior

  • The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <Rank> tag (if you are editing config.xml manually).
  • Being able to undo a command requires storing a backup an area of the map. This may take up significant amounts of memory. By default, fCraft limits /Undo to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.