Jump to content

/Mirror: Difference between revisions

From fCraft Wiki
Croy07 (talk | contribs)
m Got rid of the extra /mirror.
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
|purpose=Flips copied blocks along specified axis/axes.
|purpose=Flips copied blocks along specified axis/axes.
|aliases=Flip
|aliases=Flip
|uses=/Mirror [X] [Y] [Z], /Flip [X] [Y] [Z]
|uses=/Mirror [X] [Y] [Z]
|cat=Building
|cat=Building
|perm={{rperm|Draw}}, {{rperm|CopyAndPaste}}
|perm={{rperm|CopyAndPaste}}
|console=No
|console=No
|v=0.470
|v=0.470
|}}
|}}
 
Flips copied blocks along specified axis/axes. You can mirror more than one axis at a time. You must first {{cmd|Copy}} or {{cmd|Cut}} blocks to then mirror it. You can mirror more than one axis at a time, for example: {{cmd|Mirror|x y}}
Flips copied blocks along specified axis/axes. You can mirror more than one axis at a time. You must first {{cmd|Copy}} blocks to then mirror it. You can mirror more than one axis at a time, for example: /mirror x y




== Axes ==
== Axes ==
 
:Mirror flips copied blocks along specified axis/axes. The axes are:
Mirror flips copied blocks along specified axis/axes. The axes are:
:*'''X''' = Horizontal (East-West)
X = Horizontal (East-West)
:*'''Y''' = Horizontal (North-South)
Y = Horizontal (North-South)
:*'''Z''' = Vertical.
Z = Vertical.




== Related commands ==
== Related commands ==
*{{cmd|Copy}}
*{{cmd|Rotate}}
*{{cmd|Rotate}}
{{LastUpdated|2000}}

Latest revision as of 07:30, 31 May 2013

Command
Mirror

Flips copied blocks along specified axis/axes.

AliasesFlip
Usage

/Mirror [X] [Y] [Z]

CategoryBuilding
Required permissionsCopyAndPaste
Usable from console?No
Introduced infCraft 0.470

Flips copied blocks along specified axis/axes. You can mirror more than one axis at a time. You must first /Copy or /Cut blocks to then mirror it. You can mirror more than one axis at a time, for example: /Mirror x y


Axes

Mirror flips copied blocks along specified axis/axes. The axes are:
  • X = Horizontal (East-West)
  • Y = Horizontal (North-South)
  • Z = Vertical.