Template:CustomizingDrawCommandBehavior: Difference between revisions
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Created page with "*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. Alternatively, set the "drawLimit" attribute on the <..." |
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*The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. | *The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. If you are editing <code>config.xml</code> manually, set the "drawLimit" attribute on the <code><Rank></code> tag. | ||
*Being able to undo a command requires storing a backup of an area of the map. This may take up significant amounts of memory. By default, fCraft limits {{cmd|Undo}} to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key. | *Being able to undo a command requires storing a backup of an area of the map. This may take up significant amounts of memory. By default, fCraft limits {{cmd|Undo}} to the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via [[List_of_config_keys#Advanced|MaxUndo]] config key. | ||
Latest revision as of 06:01, 6 May 2013
- The volume of blocks that can be drawn at once can be limited per-rank. See "Draw limit" field on ConfigGUI's Ranks tab. If you are editing
config.xmlmanually, set the "drawLimit" attribute on the<Rank>tag. - Being able to undo a command requires storing a backup of an area of the map. This may take up significant amounts of memory. By default, fCraft limits
/Undoto the first 2,000,000 blocks that are drawn. You can change this (or remove the limit entirely) via MaxUndo config key.