/WSave: Difference between revisions
Appearance
Created page with "{{CommandBox |name=WSave |purpose=Saves map to file. |uses=/WSave FileName /WSave WorldName FileName |cat=World |aliases=Save |perm=ManageWorlds |console=Sometimes |v=0.200 |}} ..." |
No edit summary |
||
| Line 7: | Line 7: | ||
|cat=World | |cat=World | ||
|aliases=Save | |aliases=Save | ||
|perm=ManageWorlds | |perm={{rperm|ManageWorlds}} | ||
|console=Sometimes | |console=Sometimes | ||
|v=0.200 | |v=0.200 | ||
| Line 19: | Line 19: | ||
:Saves map from the given world to file. Usable from console. | :Saves map from the given world to file. Usable from console. | ||
{{LastUpdated| | {{LastUpdated|1650}} | ||
Latest revision as of 04:00, 22 August 2012
| Command | |
| WSave Saves map to file. | |
|---|---|
| Aliases | Save |
| Usage |
/WSave FileName /WSave WorldName FileName |
| Category | World |
| Required permissions | ManageWorlds |
| Usable from console? | Sometimes |
| Introduced in | fCraft 0.200 |
Saves map to a given file, in FCM map format. If given filename does not end with ".fcm", it is appended. A confirmation is asked if destination file already exists. fCraft will only allow files to be saved within the configured map directory.
/WSave FileName
- Saves map from the current world to file. Cannot be used from console.
/WSave WorldName FileName
- Saves map from the given world to file. Usable from console.