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	<updated>2026-08-13T13:44:48Z</updated>
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		<id>https://fcraft.net/w/index.php?title=Troubleshooting&amp;diff=1368</id>
		<title>Troubleshooting</title>
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		<updated>2012-04-02T23:38:41Z</updated>

		<summary type="html">&lt;p&gt;124.180.38.127: Removed random spamming.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===System.DllNotFoundException: libMonoPosixHelper.so===&lt;br /&gt;
&#039;&#039;libMonoPosixHelper&#039;&#039; is a Mono library that provides compression functionality. If you installed Mono via a package manager, make sure that &amp;lt;code&amp;gt;libmono-posix2.0-cil&amp;lt;/code&amp;gt; package is installed. If you built or configured your own copy of Mono, make sure that LD_LIBRARY_PATH includes Mono&#039;s library path (use &amp;lt;code&amp;gt;find / -name libMonoPosixHelper.so&amp;lt;/code&amp;gt; to locate Mono&#039;s library path).&lt;br /&gt;
&lt;br /&gt;
===Server does not show up on minecraft.net list===&lt;br /&gt;
.Make sure that server is public. Open ConfigGUI, select &amp;quot;General&amp;quot; tab, set Visibility to &amp;quot;Public&amp;quot; (or set [[List_of_config_keys#General|IsPublic]] to true in &#039;&#039;config.xml&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
===No one can connect to my server / &amp;quot;Unable to reach server&amp;quot;===&lt;br /&gt;
*If your server does not have direct internet access (e.g. if it is connected through a router), you will need to [http://portforward.com/ forward the port] to allow external players to connect. &#039;&#039;&#039;Default port is 25565&#039;&#039;&#039;. ConfigGUI includes a little tool for checking whether the port is forwarded properly - click the [Check] button next to port number setting, on &amp;quot;General&amp;quot; tab. Of course, the only way to be sure that port is forwarded properly is to ask someone remote to try joining your server.&lt;br /&gt;
*If you have a firewall or an &amp;quot;internet security&amp;quot; suite of some sort, make sure that fCraft is granted the appropriate permissions. If your server is still not connectible, try disabling the firewall.&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Could not verify player name&amp;quot;===&lt;br /&gt;
Verification problems occur when your fCraft server cannot verify identity of connecting players. Here are some things that may cause or fix verification problems:&lt;br /&gt;
#If minecraft.net is offline or slow, wait for it to stabilize.&lt;br /&gt;
#If minecraft.net is working but you still cant verify name, log out then log back in.&lt;br /&gt;
#Try restarting your server. Wait a couple minutes before trying to connect to a newly-restarted server (to give your server time to synchronize with minecraft.net).&lt;br /&gt;
#If you are using WoM client&#039;s &amp;quot;Resume&amp;quot; function, which uses cached verification information, try using the proper log-in procedure in WoM instead. The &amp;quot;Resume&amp;quot; function only works as long as your IP does not change and as long as the server does not restart.&lt;br /&gt;
#If you are using WoM and connecting with a bookmark, make sure that the bookmarked address starts with &amp;quot;http://www.minecraft.net/...&amp;quot; and not &amp;quot;mc://...&amp;quot;. Addresses in the form &amp;quot;mc://&amp;quot; are temporary, and will stop working whenever the server is restarted.&lt;br /&gt;
&lt;br /&gt;
===Other players cannot connect from LAN===&lt;br /&gt;
Minecraft client has a lot of trouble working on LAN. You probably will not be able to connect via the public URL. Fortunately, there is a workaround:&lt;br /&gt;
# Enable &amp;quot;Allow connections from LAN without verification&amp;quot; checkbox in ConfigGUI&#039;s &amp;quot;Security&amp;quot; tab (or set [[List_of_config_keys#Security|AllowUnverifiedLAN]] to &amp;quot;true&amp;quot; in &#039;&#039;config.xml&#039;&#039;).&lt;br /&gt;
# Find your local IP address.&lt;br /&gt;
#* In Windows XP+, go to Start -&amp;gt; type &amp;quot;cmd&amp;quot; to open a terminal -&amp;gt; type &amp;lt;code&amp;gt;ipconfig&amp;lt;/code&amp;gt;. The address you need is labeled &amp;quot;IPv4 Address&amp;quot; under &amp;quot;Local Area Connection&amp;quot;.&lt;br /&gt;
#* In Unix/Linux, use &amp;lt;code&amp;gt;ifconfig&amp;lt;/code&amp;gt; utility.&lt;br /&gt;
# Connect to [http://www.minecraft.net/classic/play?ip=_____&amp;amp;port=_____ http://www.minecraft.net/classic/play?ip=_____&amp;amp;port=_____] (fill in blanks with your server&#039;s IP address and port).&lt;br /&gt;
&lt;br /&gt;
===How do I promote myself to the highest rank?===&lt;br /&gt;
Type the following in console (either ServerGUI or ServerCLI): &amp;lt;code&amp;gt;/promote YourPlayerName DesiredRank&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===I made changed to the server configuration, but changes didn&#039;t apply===&lt;br /&gt;
fCraft can pick up most changes without requiring a restart. Use &amp;lt;code&amp;gt;[[/Reload]] config&amp;lt;/code&amp;gt; command to reload. However, some things require a full restart:&lt;br /&gt;
* Ranks&lt;br /&gt;
* Worlds&lt;br /&gt;
* IRC settings&lt;br /&gt;
* Enabling/disabling BlockDB&lt;br /&gt;
Make sure that ConfigGUI is in the same folder as the rest of the server files. Also note that changes to settings are not saved until you hit &amp;quot;OK&amp;quot; or &amp;quot;Apply&amp;quot; in ConfigGUI.&lt;br /&gt;
&lt;br /&gt;
===I added/deleted/edited worlds in ConfigGUI, but server changes didn&#039;t apply===&lt;br /&gt;
fCraft cannot apply changes to worlds.xml without a full restart. Also, any changes to the world list made while the server is running may be overwritten. Because of this, &#039;&#039;&#039;you must shut down the server (ServerGUI or ServerCLI) before making changes to the world list from ConfigGUI.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Memory usage keeps going up under Mono===&lt;br /&gt;
If you are using Mono 2.6.x or earlier, you are out of luck. If you are running 2.8+, try running mono with SGen (generational garbage collection) enabled, like this: &amp;lt;code&amp;gt;mono --gc=sgen ServerCLI.exe&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;mono-sgen ServerCLI.exe&amp;lt;/code&amp;gt;. If you&#039;ve tried everything and cannot get Mono memory usage under control, try setting the [[List_of_config_keys#Advanced|RestartInterval]] config key to make the server restart itself every once in a while.&lt;/div&gt;</summary>
		<author><name>124.180.38.127</name></author>
	</entry>
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