fCraft  0.638
Custom Minecraft Server
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fCraft.Server Member List

This is the complete list of members for fCraft.Server, including all inherited members.

BackupData()fCraft.Serverstatic
BindIPEndPointCallback(ServicePoint servicePoint, IPEndPoint remoteEndPoint, int retryCount)fCraft.Serverstatic
CancelShutdown()fCraft.Serverstatic
CheckConnectionsIntervalfCraft.Serverstatic
CheckIdlesIntervalfCraft.Serverstatic
CountPlayers(bool includeHiddenPlayers)fCraft.Serverstatic
CountVisiblePlayers([NotNull] Player observer)fCraft.Serverstatic
CPUUsageLastMinutefCraft.Serverstatic
CPUUsageTotalfCraft.Serverstatic
ExternalIPfCraft.Serverstatic
FindPlayerExact([NotNull] Player player,[NotNull] string name, bool includeHidden)fCraft.Serverstatic
FindPlayerOrPrintMatches([NotNull] Player player,[NotNull] string partialName, bool includeSelf, bool includeHidden, bool raiseEvent)fCraft.Serverstatic
FindPlayers([NotNull] string name, bool raiseEvent)fCraft.Serverstatic
FindPlayers([NotNull] Player player,[NotNull] string name, bool includeSelf, bool includeHidden, bool raiseEvent)fCraft.Serverstatic
GCIntervalfCraft.Serverstatic
GetArg(ArgKey key)fCraft.Serverstatic
GetArgList()fCraft.Serverstatic
GetArgString()fCraft.Serverstatic
GetRandomString(int chars)fCraft.Serverstatic
HasArg(ArgKey key)fCraft.Serverstatic
InitializedfCraft.Serverstatic
InitializingfCraft.Serverstatic
InitLibrary([NotNull] IEnumerable< string > rawArgs)fCraft.Serverstatic
InitServer()fCraft.Serverstatic
InternalIPfCraft.Serverstatic
IsMonitoringCPUUsagefCraft.Serverstatic
IsRunningfCraft.Serverstatic
IsShuttingDownfCraft.Serverstatic
MakePlayerConnectedMessage([NotNull] Player player, bool firstTime,[NotNull] World world)fCraft.Serverstatic
Message([NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Serverstatic
Message([CanBeNull] Player except,[NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Serverstatic
PlayerListChangedfCraft.Serverstatic
PlayersfCraft.Serverstatic
PortfCraft.Serverstatic
RequestGC()fCraft.Serverstatic
SearchingForPlayerfCraft.Serverstatic
SessionConnectedfCraft.Serverstatic
SessionConnectingfCraft.Serverstatic
SessionDisconnectedfCraft.Serverstatic
Shutdown([NotNull] ShutdownParams shutdownParams, bool waitForShutdown)fCraft.Serverstatic
ShutdownBeganfCraft.Serverstatic
ShutdownEndedfCraft.Serverstatic
StartedfCraft.Serverstatic
StartingfCraft.Serverstatic
StartServer()fCraft.Serverstatic
StartTimefCraft.Serverstatic
UrifCraft.Serverstatic