fCraft  0.638
Custom Minecraft Server
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fCraft.Player Member List

This is the complete list of members for fCraft.Player, including all inherited members.

AntispamIntervalfCraft.Playerstatic
AntispamMessageCountfCraft.Playerstatic
BandwidthUseModefCraft.Player
BeingKickedfCraft.Playerstatic
Bind(Block type, Block replacement)fCraft.Player
BrushfCraft.Player
BytesReceivedfCraft.Player
BytesReceivedRatefCraft.Player
BytesSentfCraft.Player
BytesSentRatefCraft.Player
Can([NotNull] params Permission[] permissions)fCraft.Player
Can(Permission permission)fCraft.Player
Can(Permission permission,[NotNull] Rank other)fCraft.Player
CanAny([NotNull] params Permission[] permissions)fCraft.Player
CanDraw(int volume)fCraft.Player
CanJoin([NotNull] World worldToJoin)fCraft.Player
CanPlace([NotNull] Map map, Vector3I coords, Block newBlock, BlockChangeContext context)fCraft.Player
CanSee([NotNull] Player other)fCraft.Player
CanSee([NotNull] World world)fCraft.Player
CanSeeMoving([NotNull] Player otherPlayer)fCraft.Player
CheckPaidStatus([NotNull] string name)fCraft.Playerstatic
ClassyNamefCraft.Player
ClearLowPriotityOutputQueue()fCraft.Player
ClearPriorityOutputQueue()fCraft.Player
ClickedfCraft.Playerstatic
ClickingfCraft.Playerstatic
Confirm([NotNull] CommandReader cmd,[NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Player
Confirm([NotNull] ConfirmationCallback callback,[CanBeNull] object callbackParameter,[NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Player
ConfirmCallbackfCraft.Player
ConfirmCancel()fCraft.Player
ConfirmParameterfCraft.Player
ConfirmRequestTimefCraft.Player
ConnectedfCraft.Playerstatic
ConnectingfCraft.Playerstatic
ConsolefCraft.Playerstatic
ContainsValidCharacters([NotNull] string name)fCraft.Playerstatic
CopySlotfCraft.Player
CopyStatesfCraft.Player
DisableClickToMarkfCraft.Player
DisconnectedfCraft.Playerstatic
DrawBegin([CanBeNull] DrawOperation op)fCraft.Player
FullPositionUpdateIntervalfCraft.Playerstatic
FullPositionUpdateIntervalDefaultfCraft.Player
GetBind(Block type)fCraft.Player
GetCopyState()fCraft.Player
GetCopyState(int slot)fCraft.Player
HasFullyConnectedfCraft.Player
HasRegisteredfCraft.Player
HideChangedfCraft.Playerstatic
IdleTimefCraft.Player
Ignore([NotNull] PlayerInfo other)fCraft.Player
IgnoreListfCraft.Player
InfofCraft.Player
IPfCraft.Player
IsDeaffCraft.Player
IsIgnoring([NotNull] PlayerInfo other)fCraft.Player
IsMakingSelectionfCraft.Player
IsOnlinefCraft.Player
IsPaintingfCraft.Player
IsRepeatingSelectionfCraft.Player
IsSpectatingfCraft.Player
IsSuperfCraft.Player
IsUsingWoMfCraft.Player
IsValidName([NotNull] string name)fCraft.Playerstatic
IsVerifiedfCraft.Player
JoinedWorldfCraft.Playerstatic
JoiningWorldfCraft.Playerstatic
JoinWorld([NotNull] World newWorld, WorldChangeReason reason)fCraft.Player
JoinWorld([NotNull] World newWorld, WorldChangeReason reason, Position position)fCraft.Player
Kick([NotNull] string message, LeaveReason leaveReason)fCraft.Player
Kick([NotNull] Player player,[CanBeNull] string reason, LeaveReason context, bool announce, bool raiseEvents, bool recordToPlayerDB)fCraft.Player
KickedfCraft.Playerstatic
LastActiveTimefCraft.Player
LastCommandfCraft.Player
LastDrawOpfCraft.Player
LastPatrolTimefCraft.Player
LastSpectatedPlayerfCraft.Player
LastUsedBlockTypefCraft.Player
LastUsedPlayerNamefCraft.Player
LastUsedWorldNamefCraft.Player
LeaveReasonfCraft.Player
ListNamefCraft.Player
LoginTimefCraft.Player
MaxBlockPlacementRangefCraft.Playerstatic
MaxCopySlotsfCraft.Player
Message([NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Player
MessageInvalidPlayerName([NotNull] string playerName)fCraft.Player
MessageInvalidWorldName([NotNull] string worldName)fCraft.Player
MessageManyMatches([NotNull] string itemType,[NotNull] IEnumerable< IClassy > items)fCraft.Player
MessageMaxTimeSpan()fCraft.Player
MessageMuted()fCraft.Player
MessageNoAccess([NotNull] params Permission[] permissions)fCraft.Player
MessageNoAccess([NotNull] CommandDescriptor cmd)fCraft.Player
MessageNoPlayer([NotNull] string playerName)fCraft.Player
MessageNoRank([NotNull] string rankName)fCraft.Player
MessageNoWorld([NotNull] string worldName)fCraft.Player
MessageNoZone([NotNull] string zoneName)fCraft.Player
MessagePrefixed([NotNull] string prefix,[NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Player
MessageUnsafePath()fCraft.Player
MessageWoMAlert([NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Player
MetadatafCraft.Player
MovedfCraft.Playerstatic
MovingfCraft.Playerstatic
NamefCraft.Player
ParseMessage([NotNull] string rawMessage, bool fromConsole)fCraft.Player
PlaceBlock(Vector3I coord, ClickAction action, Block type)fCraft.Player
PlacedBlockfCraft.Playerstatic
PlacingBlockfCraft.Playerstatic
PositionfCraft.Player
ReadyfCraft.Playerstatic
RedoClear()fCraft.Player
RelayAllUpdatesfCraft.Playerstatic
ResetAllBinds()fCraft.Player
ResetBind(Block type)fCraft.Player
ResetBind([NotNull] params Block[] types)fCraft.Player
ResetIdleTimer()fCraft.Player
RevertBlock(Vector3I coords)fCraft.Player
SelectionAddMark(Vector3I pos, bool announce, bool executeCallbackIfNeeded)fCraft.Player
SelectionCancel()fCraft.Player
SelectionExecute()fCraft.Player
SelectionMarkCountfCraft.Player
SelectionMarksExpectedfCraft.Player
SelectionResetMarks()fCraft.Player
SelectionStart(int marksExpected,[NotNull] SelectionCallback callback,[CanBeNull] object args,[CanBeNull] params Permission[] requiredPermissions)fCraft.Player
Send(Packet packet)fCraft.Player
SendBlock(Vector3I coords, Block block)fCraft.Player
SendLowPriority(Packet packet)fCraft.Player
SendNow(Packet packet)fCraft.Player
SendToSpectators([NotNull] string message,[NotNull] params object[] formatArgs)fCraft.Player
SetCopyState([CanBeNull] CopyState state)fCraft.Player
SetCopyState([CanBeNull] CopyState state, int slot)fCraft.Player
SocketTimeoutfCraft.Playerstatic
Spectate([NotNull] Player target)fCraft.Player
SpectatedPlayerfCraft.Player
StatefCraft.Player
StopSpectating()fCraft.Player
TeleportTo(Position pos)fCraft.Player
ToString()fCraft.Player
UndoClear()fCraft.Player
UndoPop()fCraft.Player
Unignore([NotNull] PlayerInfo other)fCraft.Player
WaitForDisconnect()fCraft.Player
WorldfCraft.Player
WorldMapfCraft.Player