[This is preliminary documentation and is subject to change.]

Sorts PlayerInfo objects by relevance. Orders players by online/offline state first, then by rank, then by time-since-last-seen. Hidden players are listed with the offline players.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)

Syntax

   
 C# 
public sealed class PlayerInfoComparer : IComparer<PlayerInfo>

Members

         
 All Members  Constructors   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
PlayerInfoComparer(Player)
Initializes a new instance of the PlayerInfoComparer class
Compare(PlayerInfo, PlayerInfo)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)

Inheritance Hierarchy

System..::..Object
  fCraft..::..PlayerInfoComparer

See Also