[This is preliminary documentation and is subject to change.]
An enumeration of map formats supported by fCraft.
Namespace: fCraft.MapConversionAssembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)
Syntax
| C# |
public enum MapFormat
Members
| Member | Value | Description |
|---|---|---|
| Unknown | 0 | Unidentified map. |
| FCMv2 | 1 | Obsolete map format previously used by fCraft before release 0.500 |
| FCMv3 | 2 | Obsolete map format previously used by fCraft 0.500-0.6xx |
| MCSharp | 3 | Map format used by MCSharp and its forks (MCZall/MCLawl). Initial support added by Tyler (TkTech). |
| MinerCPP | 4 | Map format used by MinerCPP and LuaCraft. Initial support added by Tyler (TkTech). |
| Myne | 5 | Map format used by Myne and its derivatives (MyneCraft/iCraft). |
| Classic | 6 | Map format used by Mojang's classic and survivaltest. |
| Indev | 7 | Map format used by Mojang's indev. |
| JTE | 8 | Map format used by JTE's server. |
| D3 | 9 | Map foramt used by D3 server. |
| Opticraft | 10 | Format used by Opticraft v0.2+. Support contributed by Jared Klopper (LgZ-optical). |
| Raw | 11 | Raw byte array, with no header. For export only. |