[This is preliminary documentation and is subject to change.]
IMapConverter that provides functionality for identifying and saving maps from files.
Namespace: fCraft.MapConversionAssembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)
Syntax
| C# |
public interface IMapImporter : IMapConverter
Members
| All Members | Properties | Methods |
| Member | Description | |
|---|---|---|
| Claims(String) | Allows validating the map format while using minimal resources. | |
| ClaimsName(String) | Returns true if the file name (or directory name) matches this format's expectations. | |
| FileExtension | File extension assiciated with this file.
Throws NotSupportedException if this is a directory-based format. (Inherited from IMapConverter.) | |
| Format | Returns the format name. (Inherited from IMapConverter.) | |
| Load(String) | Fully loads map from specified location.
Throws MapFormatException on failure. | |
| LoadHeader(String) | Attempts to load map dimensions from specified location.
Throws MapFormatException on failure. | |
| ServerName | Returns name(s) of the server(s) that uses this format. (Inherited from IMapConverter.) | |
| StorageType | Returns the map storage type (file-based or directory-based). (Inherited from IMapConverter.) | |
| SupportsExport | Whether this converter supports exporting/saving to the format. (Inherited from IMapConverter.) | |
| SupportsImport | Whether this converter supports importing/loading from the format. (Inherited from IMapConverter.) |