[This is preliminary documentation and is subject to change.]
Last blocktype used by the player.
Make sure to use in conjunction with Player.GetBind() to ensure that bindings are properly applied.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)
Syntax
| C# |
public Block LastUsedBlockType { get; private set; }