[This is preliminary documentation and is subject to change.]
While spectating, currently-specated player.
When not spectating, most-recently-spectated player.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)
Syntax
| C# |
[CanBeNullAttribute] public PlayerInfo LastSpectatedPlayer { get; private set; }