[This is preliminary documentation and is subject to change.]
Gets or sets the vertex closest to the coordinate origin, opposite MaxVertex.
When setting, MaxVertex may be adjusted as well, to keep minimums/maximums consistent.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)
Syntax
| C# |
public Vector3I MinVertex { get; set; }