[This is preliminary documentation and is subject to change.]

The SecurityController type exposes the following methods.

Methods

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
Check(PlayerInfo)
Checks whether a player is allowed by this controller.
CheckDetailed(PlayerInfo)
Checks player's permission status with this controller, in detail.
Clone()()()()
Creates a copy of an existing controller.
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Exclude(PlayerInfo)
Either specially excludes a player (if their state was previously neutral), or removes a specific inclusion.
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetDescription(IClassy, String, String)
Creates a description string of the controller.
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Include(PlayerInfo)
Either specially includes a player (if their state was previously neutral), or removes a specific exclusion.
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Reset()()()()
Resets all permissions: minimum rank, excluded player list, and included player list.
ResetExcludedList()()()()
Clears the list of specifically excluded players.
ResetIncludedList()()()()
Clears the list of specifically included players.
ResetMinRank()()()()
Serialize()()()()
Serialize(String)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)

See Also