[This is preliminary documentation and is subject to change.]
The MapGenerator type exposes the following methods.
Methods
| Member | Description | |
|---|---|---|
| AddCaves(Map) | ||
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| Generate()()()() | ||
| GenerateEmpty(Int32, Int32, Int32) | Generates a new empty map, filled entirely with air. | |
| GenerateFlatgrass(Int32, Int32, Int32) | Generates a new "flatgrass" map: 1 layer of grass in the middle of the map,
4 layers of dirt underneath, then stone all the way down. | |
| GenerateMap()()()() | ||
| GenerateOcean(Int32, Int32, Int32) | Generates a new "ocean" map: 1 layer of sand at the bottom the map,
then solid water up to the middle of the map. | |
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| MakeFloodBarrier(Map) | Makes an admincrete barrier, 1 block thick, around the lower half of the map. | |
| MakeTemplate(MapGenTemplate) | ||
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| ToString()()()() | (Inherited from Object.) |