[This is preliminary documentation and is subject to change.]
Starts the server:
Creates Console pseudoplayer, loads the world list, starts listening for incoming connections,
sets up scheduled tasks and starts the scheduler, starts the heartbeat, and connects to IRC.
Raises Server.Starting and Server.Started events.
May throw an exception on hard failure.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)
Syntax
| C# |
public static bool StartServer()
Return Value
True if server started normally, false on soft failure.
Exceptions
| Exception | Condition |
|---|---|
| System..::..InvalidOperationException | Server is already running, or server/library have not been initailized. |