[This is preliminary documentation and is subject to change.]

Loads the map from it's header using the specified file name.

Namespace: fCraft.MapConversion
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.5 (0.6.3.5)

Syntax

   
 C# 
[NotNullAttribute]
public static Map Load(
	string fileName
)

Parameters

fileName
String
The name of the file.

Return Value

The loaded map excluding block data.

Exceptions

ExceptionCondition
System..::..ArgumentNullException fileName is null.
System.IO..::..FileNotFoundException File/directory with the given name is missing.
fCraft.MapConversion..::..NoMapConverterFoundException No converter can be found to load the given map file.

See Also