[This is preliminary documentation and is subject to change.]

The Server type exposes the following events.

Events

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
Initialized
Occurs when the server has been initialized.
Initializing
Occurs when the server is about to be initialized.
PlayerListChanged
Occurs when the player list has just changed (any time players connected or disconnected).
SearchingForPlayer
Occurs when a player is searching for players (with autocompletion). The list of players in the search results may be replaced.
SessionConnected
Occurs any time a new session has connected, but before any communication is done.
SessionConnecting
Occurs any time the server receives an incoming connection (cancelable).
SessionDisconnected
Occurs when a connection is closed or lost.
ShutdownBegan
Occurs when the server is about to start shutting down.
ShutdownEnded
Occurs when the server finished shutting down.
Started
Occurs when the server has just started.
Starting
Occurs when the server is about to start.

See Also