[This is preliminary documentation and is subject to change.]

Describes the circumstances of server shutdown.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)

Syntax

   
 C# 
public sealed class ShutdownParams

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
ShutdownParams(ShutdownReason, TimeSpan, Boolean)
Initializes a new instance of the ShutdownParams class
ShutdownParams(ShutdownReason, TimeSpan, Boolean, String, Player)
Initializes a new instance of the ShutdownParams class
Delay
Delay before shutting down.
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
InitiatedBy
Player who initiated the shutdown. May be null or Console.
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Reason
ReasonString
Restart
Whether the server is expected to restart itself after shutting down.
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)

Inheritance Hierarchy

System..::..Object
  fCraft..::..ShutdownParams

See Also