[This is preliminary documentation and is subject to change.]

Class for generating and filtering 2D and 3D noise, extensively used by MapGenerator and Cloudy brush.

Namespace: fCraft
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)

Syntax

   
 C# 
public sealed class Noise

Members

            
 All Members  Constructors   Fields   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Noise(Int32, NoiseInterpolationMode)
Initializes a new instance of the Noise class
Add(array<Single,2>[,](,)[,][,], array<Single,2>[,](,)[,][,])
ApplyBias(array<Single,2>[,](,)[,][,], Single, Single, Single, Single, Single)
Blend(array<Single,2>[,](,)[,][,], array<Single,2>[,](,)[,][,], array<Single,2>[,](,)[,][,])
BoxBlur(array<Single,2>[,](,)[,][,])
CalculateCoverage(Single*, Int32, Single)
CalculateNormalizationParams(array<Single,3>[,,](,,)[,,][,,], Single, Single, Single%, Single%)
CalculateNormalizationParams(array<Single,2>[,](,)[,][,], Single, Single, Single%, Single%)
CalculateNormalizationParams(Single*, Int32, Single, Single, Single%, Single%)
CalculateSlope(array<Single,2>[,](,)[,][,])
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
FindThreshold(array<Single,3>[,,](,,)[,,][,,], Single)
FindThreshold(array<Single,2>[,](,)[,][,], Single)
GaussianBlur5X5(array<Single,2>[,](,)[,][,])
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
InterpolateCosine(Single, Single, Single)
InterpolateCosine(Single, Single, Single, Single, Single, Single)
InterpolateCubic(Single, Single, Single, Single, Single)
InterpolatedNoise(Single, Single)
InterpolatedNoise(Single, Single, Single)
InterpolateLinear(Single, Single, Single)
InterpolateLinear(Single, Single, Single, Single, Single, Single)
InterpolateSpline(Single, Single, Single, Single, Single)
InterpolationMode
Invert(array<Single,2>[,](,)[,][,])
Marble(array<Single,3>[,,](,,)[,,][,,])
Marble(array<Single,2>[,](,)[,][,])
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Normalize(array<Single,3>[,,](,,)[,,][,,])
Normalize(array<Single,2>[,](,)[,][,])
Normalize(array<Single,3>[,,](,,)[,,][,,], Single, Single)
Normalize(array<Single,3>[,,](,,)[,,][,,], Single%, Single%)
Normalize(array<Single,2>[,](,)[,][,], Single, Single)
PerlinNoise(Single, Single, Int32, Int32, Single)
PerlinNoise(Single, Single, Single, Int32, Int32, Single)
PerlinNoise(array<Single,2>[,](,)[,][,], Int32, Int32, Single, Int32, Int32)
PerlinNoise(array<Single,3>[,,](,,)[,,][,,], Int32, Int32, Single, Int32, Int32, Int32)
ScaleAndClip(array<Single,2>[,](,)[,][,], Single)
Seed
StaticNoise(Int32, Int32)
StaticNoise(Int32, Int32, Int32)
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)

Inheritance Hierarchy

System..::..Object
  fCraft..::..Noise

See Also