[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:fCraft.Drawing.UndoState"]
Assembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)
Syntax
| C# |
public sealed class UndoState
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| UndoState(DrawOperation) | Initializes a new instance of the UndoState class | |
| Add(Vector3I, Block) | ||
| Buffer | ||
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| Get(Int32) | ||
| GetBounds()()()() | ||
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| IsTooLargeToUndo | ||
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| Op | ||
| SyncRoot | ||
| ToString()()()() | (Inherited from Object.) |