[This is preliminary documentation and is subject to change.]
Reason that this player is about to leave / has left the server. Set by Kick.
This value is undefined until the player is about to disconnect.
Namespace: fCraftAssembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)
Syntax
| C# |
public LeaveReason LeaveReason { get; private set; }