[This is preliminary documentation and is subject to change.]
Mute duration.
If player was unmuted, this is the remaining mute duration before unmute.
If player was muted, this is the new mute duration, counting from now.
Namespace: fCraft.EventsAssembly: fCraft (in fCraft.dll) Version: 0.6.3.2 (0.6.3.2)
Syntax
| C# |
public TimeSpan Duration { get; private set; }